Discontinued.
The information below may only be applicable to the latest version.
MazeRunner, unlike what most people think, had nothing to do with the series that has the same name - it is called what it is beacuse you run through mazes.
The goal of the game is to get as much score as possible before the time runs out. Getting killed by and enemy will reduce that time and winning a level will give you extra time and score (see below for details).
Note: The mazes are randomly generated and are always solvable - however, it well may happen that you spawn right beside an enemy or the exit.
When in the menu:
Arrow keys to change the highlighted option,
Space or Enter/Return to choose option.
When in game:
Arrow keys to move,
ESC to quit,
Space or Enter/Return to choose option of submitting score or not.
There are 10 achievements in the game (at the momment, but more achivements, incliding shadow, will be coming soon):
Maze Explorer: Beat a total of 10 levels,
Maze Master: Beat a total of 50 levels,
Maze Crawler: Beat a level,
Maze Walker: Beat 10 levels in a single game,
Maze Runner: Beat 20 levels in a single game,
It's a nightmare: Beat a nightmare mission,
Getting Better: Get a score of 100k,
It was going so well: Get a score of 1M,
RIP: Die a total of 50 times,
Epik Faiol: Lose the game with a score of 0.
Here are the statistics on the details:
| Difficulty | | Number of Enemies | | Points per Level | | Initial Time | | Reward Time | | Penalty Time | | Game Speed |
| Easy | | 3 | | 3000 | | 90 | | 30 | | 10 | | x1 |
| Medium | | 5 | | 10000 | | 60 | | 10 | | 10 | | x1 |
| Hard | | 7 | | 25000 | | 40 | | 10 | | 10 | | x1.5 |
| Nightmare | | 15 | | 300000 | | 30 | | 10 | | 10 | | X2 |
the statistics above mean:
Number of enemies: the number of enemies that spawn every level.
Points per Level: the amount that is added to the score after beating a level.
Initial Time: the amount of time (in seconds) that the player starts out with.
Reward Time: the amount of time (in seconds) that the player gains every time they beat a level.
Penalty Time: the amount of time (in seconds) that the player loses every time they lose a level.
Game Speed: how fast the game runs. Ex: at game speed of 2x the game will run twice as fast as when it is a 1x. As the 1x is synced with real time, in nightmare mode the player only starts out with 15 real seconds; however, everything moves twice as fast.
After downloading one of the below, right click on it and press 'Extract Here'. To play, run the batch file (.BAT)
Maze Runner 1.0 - Windows 64-bit - ZIP
Maze Runner 1.0 - Windows 64-bit - RAR
Maze Runner 1.1 - Windows 64-bit - ZIP
Maze Runner 1.1 - Windows 64-bit - RAR
Maze Runner 1.2 - Windows 64-bit - ZIP
Maze Runner 1.2 - Windows 64-bit - RAR
The MazeRunner source code was made in python version 3.4.3.4 using the PyGame module. The archives below are encrypted - you should get an email with the passwords if you are cleared.
Maze Runner 1.0 - Source - Windows 64-bit - ZIP
Maze Runner 1.0 - Source - Windows 64-bit - RAR
Maze Runner 1.1 - Source - Windows 64-bit - ZIP
Maze Runner 1.1 - Source - Windows 64-bit - RAR
Maze Runner 1.2 - Source - Windows 64-bit - ZIP
Maze Runner 1.2 - Source - Windows 64-bit - RAR
1.3/1.2.1
-Added achievement system
-Disabled intro
-1.3: activated intro
1.2/1.1.3
-Added death images and messages
-1.2: activated intro
1.1.2
-Added speed powerup
1.1.1
-Added game difficulty
-Disabled intro
1.1/1.0.7
-Added game time (goes down) - 1 min start, +30 seconds for finishing, -10 seconds for losing
-1.1: activated intro
1.0.6
-Added Menu screen
1.0.5
-Added score (again)
1.0.4
-Added better enemy movement - but as a side effect, enemies move alot quicker
1.0.3
-Added score
1.0.2
-Replaced custom enemy movement with simple enemy movement
-Added yellow enemy
1.0.1
-Added blue enemy
-Added custom enemy movement
1.0/0.4
-Added intro (VladShev Games)
0.3
-Added good randomly generated levels mechanic
0.2
-Replaced crappy randomly generated levels mechanic with preset levels
0.1
-Started randomly generated levels mechanic