In progress.
The information below may only be applicable to the original version.
LOX is a level-based top-down shooter with some charcteristics of a bullethell. Shoot your way through 10 (there will be more!) challenging levels with regeneration and plenty of enemies that want your booty.
You were once an arch-mage in a nameless fantasy land. You got expelled from the mage society (idk why) and now decided to go into Xathoebar. Xathoebar is a mysterious place surrounded by mountains that nobody has every returned from. (You won't either). Yes the thing in the 4th level is a pentagram. Yes the thing in the 5th level is a temple.
- WASD to move,
- Mouse to aim and shoot,
- ESC to return to menu.
| Enemy | | Damage | | Health | | Speed | | Bullet Speed | | Bullet Life | | Fire Rate | | Agro Range | | Fire Range | | Game ID |
| Goblin | | 1 | | 3 | | 3 | | 7 | | 25 | | 50 | | 300 | | 100 | | "goblin" |
| Orc | | 5 | | 10 | | 1 | | 7 | | 30 | | 30 | | 500 | | 80 | | "orc" |
| Dark Wizard | | 2 | | 10 | | 0 | | 10 | | 90 | | 40 | | 900 | | 900 | | "dark_wizard" |
| Cyclops | | 10 | | 80 | | 0 | | 7 | | 200 | | 8 | | 1000 | | 1000 | | "cyclops" |
Legend Of Xathoebar 1.0 - Windows 64-bit - ZIP
Legend Of Xathoebar 1.0 - Windows 64-bit - RAR
Legend Of Xathoebar 1.1 - Windows 64-bit - ZIP
Legend Of Xathoebar 1.1 - Windows 64-bit - RAR
Legend Of Xathoebar 1.2 - Windows 64-bit - ZIP
Legend Of Xathoebar 1.2 - Windows 64-bit - RAR
Legend Of Xathoebar 1.2 - Windows 32-bit - ZIP
Legend Of Xathoebar 1.2 - Windows 32-bit - RAR
Legend Of Xathoebar 1.3 - Windows 64-bit - ZIP
Legend Of Xathoebar 1.3 - Windows 64-bit - RAR
Legend Of Xathoebar 1.3 - Windows 32-bit - ZIP
Legend Of Xathoebar 1.3 - Windows 32-bit - RAR
Legend Of Xathoebar 1.4 - Windows 64-bit - ZIP
Legend Of Xathoebar 1.4 - Windows 64-bit - RAR
Legend Of Xathoebar 1.0 Source - Windows 64-bit - ZIP
Legend Of Xathoebar 1.0 Source - Windows 64-bit - RAR
Legend Of Xathoebar 1.1 Source - Windows 64-bit - ZIP
Legend Of Xathoebar 1.1 Source - Windows 64-bit - RAR
Legend Of Xathoebar 1.2 Source - Windows 64-bit - ZIP
Legend Of Xathoebar 1.2 Source - Windows 64-bit - RAR
Legend Of Xathoebar 1.3 Source - Windows 64-bit - ZIP
Legend Of Xathoebar 1.3 Source - Windows 64-bit - RAR
Legend Of Xathoebar 1.3 Source - Windows 32-bit - ZIP
Legend Of Xathoebar 1.3 Source - Windows 32-bit - RAR
Legend Of Xathoebar 1.4 Source - Windows 64-bit - ZIP
Legend Of Xathoebar 1.4 Source - Windows 64-bit - RAR
These are only applicable to LoX 1.4 and above. Put the LOXMOD file(s) into your mods folder in your assets folder
To make mods, download and read template.loxmod . Open in notepad to view/edit.
Template Mod - use as reference.
Harcode v1.0 for LoX 1.4 . For experienced players only - major buffs to most enemies.
1.4
-Made desertworm bullets 1.5 times slower
1.3.6
-Fixed the shot mechanic for enemies
1.3.5
-Fixed the shot mechanic for the player
1.3.4
-Made Sandworm do 0 damage and have a fire rate of 12 instead of 10
-Added checkpoint mechanic (level.loxd)
1.3.3
-Added mod suppot for staffs using 'staff.element.tier.field = value' where field is dmg, rof or prc. For t6 staff, use 'staff.t6.0.field = value'
-Added 'staff.tier = cost' field
-Added 'robe.tier.field = cost' field
-Added 'rune.element.tier.field = value' field
-Added 'rune.tier = cost' field
-Fixed game crashing when player presses play without having an element
1.3.2
-Replaced pygame.Rect.colliderect() function with custom function rectsCollide() for player shots
-Fixed end-game backgrounds occuring in first biome when going back with 'lvl' command
1.3.1
-Added basic mod support
-All mods are .loxmod files
-Support only the 'Pre-Init' method
-Only modification is 'Class.field = value' for enemies
1.3/1.2.10
-Added the fire dragon
-When the level command is used the game pauses automatically
1.2.9
-Added wasteland biome
-Added ShearBackBeetle
-Added Living bomb
-Added Living stone
1.2.8
-Added shop for runes
-Buffed all enemies
1.2.7
-Complete fix for shop mechanic
1.2.6
-Fixed shop for robes
1.2.5
-Added shop for robes
1.2.4
-Merged 1.2.2 and 1.2.3
-Money and XP dropped by enemies is saved and can be used in the shop
1.2.3
(Different path from 1.2.2)
-Edited 'play' to work with different staffs, robes, and runes
1.2.2
-Added shop meachanic to the game for staffs
1.2.1
-Fixed fire spell crashing game by divide by 0 error
-Added xp and money fields to enemies
1.2/1.1.11
-Added text showing burst spell charge level
-Added icon showing availibilty of fire spell
-Fixed the godmode hack-keys timer mechanic
-Fixed desert worm death animation affecting the sand pits
-Made explosions during the sand worm death animation faster and more numerous
-Fixed colorkey on the desert rocks
1.1.10
-Fixed sand pits covering other enemies
-Fixed walls not rendering in sand pit death animation
-Fixed primary special attack (activated by pressing space) taking 6400 ticks to rechage instead of 400
1.1.9
-Added cyclops turret enemy
-Dark Wizards now to x2 damage but have only half the health
-Placed more sand pits in levels 14 and 15
-Shots go through sand pits
1.1.8
-Added sand pit enemy
-Made a death animation for the sand pit
-Added a pause mechanic activated by presssing 'p'
1.1.7
-Replace pre-written ai for the desert worm with custom generated ai
-Made the worm a total of 9 segments long
1.1.6
-Replace the 'for' loop in the desert worm ai with just an enemy_counter index
1.1.5
-Desert worm now succesfully moves with 2 segments
-Player special attacks has been implemented
-Console commands (including texture packs) are now available
1.1.4
-Desert worm can no longer move diagonally
1.1.3
-Player now shoots 4 times as fast
-Enemies have 4 times the health
-Orcs move twice as fast
-Added orc on the top-left corner of level 3
-Dark Wizards now shoot 10 times as fast
-Cyclops does less damage and has smaller bullets, but now he shoots 3 streams
-Added sand snake enemy
-Added sand snake nest
-Made a simple version of the desert worm boss
1.1.2
-Added desert biome
-Added angry cactus enemy
-Added sand wraith enemy
1.1.1
-Patched necromancers not letting the player finish the level
-Patched skeleton trap spawning skeletons in walls
1.1/1.0.5
-Health fully regens after completing a level
-Cleaned up code
-Added icon (part of the title screen)
1.0.4
-Made a total of 10 underground levels
-Added Skull boss
-Fixed 'Sticky Walls' issue
-Godmode can now be togged of
-When in godmode, the HP text is red
-Bullets with type 'explosive' now create an explosion for 50 ticks that deals 1 damage every tick
1.0.3
-Fixed cyclops particles. Far from intnded but still cool
-Fixed pentagram colrkey via Gimp 2.0 'Color to alpha'
1.0.2
-added skeleton trap sound effect
-cheange skeleton trap to spawning 20 skeletons
1.0.1
-remade cyclops and player sprites (credits to Adam)
-added background (Willam)
-added level 6/7 featuring underground biome
-made intro skipable (space)
-added skeleton knight
-added skeleton trap
1.0/0.5
-added basic menu
-added intro
-(5 total levels)
-added cyclops summon animation
0.4
-added Skip Level, Max Health and God Mode hacks
-Dark Wizard has 0 speed now
-added cyclops boss
-added custom background tiles
0.3
-added level mechanic
-changed 'wall_1' texture to mountain
-added exit block
0.2
-added enemy (goblin and orc)
-enemies are now class-based
0.1
-added levels mechanic (with walls and player spawn)
-shots dissapear after hitting a wall